
(Tom Clancy's Splinter Cell: Chaos Theory, God of War, Prince of Persia: The Two Thrones, Devil May Cry 3: Dante's Awakening)Ģ006 - Gothic 3 (Gears of War, Condemned: Criminal Origins)Ģ007 - Assassin's Creed (Halo 3, Mass Effect, God of War 2, Portal)Ģ008 - Dead Space (Grand Theft Auto IV, Metal Gear Solid 4: Guns of the Patriots, Gears of War 2, Devil May Cry 4, Battlefield: Bad Company, Condemned 2: Bloodshot)Ģ009 - Batman: Arkham Asylum (Assassin's Creed 2, Demon's Souls, Halo 3: ODST)Ģ010 - Bayonetta (Vanquish, Alan Wake, Halo: Reach, Red Dead Redemption, God of War 3, Assassin's Creed: Brotherhood)Ģ011 - Deus Ex: Human Revolution (Portal 2, Batman: Arkham City, Dead Space 2)Ģ012 - Отсутствует. As soon as you do this another guard will run up with your next mission.2001 - Max Payne (Gothic, Halo: Combat Evolved, Metal Gear Solid 2: Sons of Liberty)Ģ002 - Mafia (Star Wars Jedi Knight II: Jedi Outcast,Ģ003 - Star Wars: Knights of the Old Republic (Prince of Persia: The Sands of Time, Max Payne 2: The Fall of Max Payne, Gothic 2)Ģ004 - The Chronicles of Riddick: Escape from Butcher Bay (Half-Life 2, Doom 3, Halo 2, Prince of Persia: Warrior Within, Metal Gear Solid 3: Snake Eater)Ģ005 - F.E.A.R. Run back outside and find the little lever by the door. Pull the lever to keep the ghouls from getting in: As soon as you try to go inside, you'll get this mission. Get a running start and then jump to the rope, and then to the rampart. Across from you, you'll see a rope dangling outside. Go up the ramp and past the hole from the lava rock, and open the door. Exhale you've escaped the pesky Cyclops.įind a way up and over the rampart: Now that you're inside, run off to left, up the stairs, and back the other way. Hop on, climb up and then jump on to the ledge and go inside. As soon as you get up to the gate, all hell breaks loose.Įscape from the ghouls: Just head out and, with the drawbridge facing you, run off to the right. After a brief tutorial stage (it has its own built-in walkthrough, so you won't need us), you'll set out for Stonehelm, a large city, many miles from home.
